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Test : Assassin



Assassin's Creed IIIAssassin's Creed 3 definitely deserves its name ... He approached slowly, casually, in your back, and BIM before you have time to realize he stabs you with great bursts of gameplay that beam, and murders at the same time that you left of social life.

Aaaah ... The old fear of the blank page. It's a moment that we were not arrived. However, this morning, everything was fine: a small heater on the release of the last of Mr. Mouse Pad Cooler Master, the discovery of refreshing Dungeonland, followed by a short play session to recover well in atmosphere ... All the elements seemed to converge on the impending birth of a big, beautiful and long test that Assassin's Creed III. And yet, since an hour now, but rather the feeling of a deep intellectual poverty prevails: not a line, not a good word, and EEG as flat as a crushed chips. So what? It's too bad, this third installment on Dell D630  PC? We are afraid to talk about? Disappoint? And be pilloried by a mob of fans of the first hour? At all. Our opinion on the game is done, and it is still very positive. No, definitely the cause of our trouble is rather due to a kind of inferiority complex ...

Assassin's n00b

Indeed, this is our first real contact with the famous license from Ubisoft, and great is the fear of writing a stupidity, or realize that our lack of experience, we completely missed of a key element of the story or gameplay. Moreover, we note in passing that Ubisoft will have done nothing to simplify our task, distilling the pitfalls to the attention of the uninitiated with some trickery. So, we can not advise you to not come to this third episode AFTER having completed the previous two. Note that not only do nothing to remove the Inspiron 1525 Battery final quality of the game, however, it will save you, for example, this great moment of solitude in the opening sequence, where you freshly landed poor player, have two minutes chrono to assimilate concepts as strange as the Animus, Ezio, the Templars, or Abstergo. Two minutes, do not hide it, it's a bit short. In the same vein, those of you with experience "Assassin's Creed" boils down to "they say" and expected to land early in a very open world, filled with many quests, those their costs will be. The first 6-8 hours are linearity and a copy dirigisme.



That said, do not panic as we will eventually succeed quickly enough to soak the ins and outs of the story, with a plot that will grow gently, we discover that our first adventures will actually serve as great tutorial in which you can become familiar with the different game mechanics that will be many: the chests to discover and crochet, views to climb to "synchronize" with a place, hunting, crafting, and of course, the thousand and one ways to kill a man with elegance, with bare hands, as Scorpion in Mortal Kombat (our favorite), with a bow, a rifle that will pick up, or frying pan ...

Management assassination / combat, and more generally, the management of the movement of our hero, it will clearly be one of the Pavilion dv6000 product of this episode: in the first case, we have a button to attack, one counter, one to break the distance or fake. In all, only three buttons, yet a multitude of different movements that enchaîneront with a near perfect fluidity (small note: the keyboard and mouse work fine, but experience, it is still more pleasant play pad). Same conclusion when it comes to managing the movement of our hero whether to jump from branch to branch, to dive on a target, or climb to the top of a cliff, execution always shows both simple, efficient, and beautiful.

Graphic revolution

And if we talk about beauty, not to mention how beautifully modeled environments which offer us ... Once in the skin of young Mohawk Indian Ratonhnhak¨¦: your alias Connor Kenway, you can freely explore three different regions, which are Boston, New York and a forest area called Frontier. And each time, their discovery will be a pleasure for the eyes, so much so that we can be surprised to get into a long session of hunting (something quite secondary game, so), just for the pleasure of to rub this nature if virtual, yet so alive: it is full of details, people talking, animals, movements, all of which are enhanced by climate change regularly, and day / night cycles very successful.

As such, the sound is also welcome, both for the HP Pavilion DV6 composition of music, for the accuracy or dubbing sound effects. By cons, we need to know, you will not be equal before the great engine that Assassin's Creed III, Anvil Next. On one side, there will be those who will benefit from a full graphical experience: it will be the owners of NVIDIA cards (do not ignite anyway: as show our measurements below, AC III is among the most demanding games recently tested. Moreover, the title is currently not compatible with 3D Vision, the fault rendering shadow effects failed). And opposite, there will be others who will not have "only" AMD cards, which will be fresh for their next record and performance on this game anyway. Moreover, the differences identified between the two manufacturers are so great that we decided to stop there longer than usual.



As noted above, NVIDIA side, nothing to say: the game is greedy, yes, but apart from that collision problems are legion, and not necessarily attributable to the founder of Santa Clara (NPC passes through a fence at a battle, impaled animal that dies in a tree, suspended in the air rifle, etc, etc..), the record is clean and smooth. In contrast, we measured performance  Latitude E5500  side far behind compared to what we used to see the HD 6870 is widely tois¨¦e eg the GTX 560 Ti, while the two cards are rule of equal strength. To match the GTX 660 / HD 6970, same results, and even surprise NVIDIA is well ahead.



More worryingly, the HD 7900 series card not only showed very low performance, but revealed mismanagement of anti-aliasing when it was pushed to its maximum, resulting in the appearance of artifacts throughout the display.



 
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